Using Audio in Location-Based Educational Games

Bidragets oversatte titel: Anvendelse af lyd i stedspecifikke computerspil

Publikation: Bidrag til bog/antologi/rapportKonferencebidrag i proceedingsForskning

Bidragets oversatte titelAnvendelse af lyd i stedspecifikke computerspil
OriginalsprogEngelsk
TitelProceedings of the 4th European Conference on Games-Based Learning
Antal sider7
ForlagAcademic Publishers International (API)
Publikationsdato2010
Sider201-207
StatusUdgivet - 2010
Udgivet eksterntJa
Begivenhedthe 4th European Conference on Games-Based Learning - København
Varighed: 21 okt. 201022 okt. 2010
Konferencens nummer: 4

Konference

Konferencethe 4th European Conference on Games-Based Learning
Nummer4
ByKøbenhavn
Periode21/10/201022/10/2010

Citationsformater

Kristiansen, E. (2010). Using Audio in Location-Based Educational Games. I Proceedings of the 4th European Conference on Games-Based Learning (s. 201-207). Academic Publishers International (API).